Swing Copters review: Up, up, and awa — I’ve crashed


By Matt Liebl, Game Zone



If video games had an equivalent of Hollywood’s torture porn genre, Swing Copters would be it. The latest game from developer Dong Nguyen — creator of Flappy Bird — is just as frustrating, yet addictive as his previous work. I would say, however, that it errs more on the side of frustrating, and less addicting.







Swing Copters review: Up, up, and awa -- I’ve crashed




Screenshots of Swing Copters (Game Zone)


Anyone familiar with Nguyen’s previous work, Flappy Bird, is probably well aware of how he works. The mechanic is about as simple as it gets — it’s an auto-scroller that relies solely on your tapping. Unlike Flappy Bird, which auto-scrolled horizontally, Swing Copters takes to the Y-axis.


It’s approach is incredibly simple — I wouldn’t expect anything else from Nguyen. You press the play button and off goes your little beady-eyed creature. With a propeller atop its head, you must carefully navigate your creature through a series of platforms with swinging hammers. The game will auto scroll vertically, and you must only tap to switch the flight direction from left to right. Hit a platform or hammer, and you fall to your death. It’s that simple.

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